Troubleshooting FirebaseInstanceId: Failed to get FIS auth token Error

Introduction: Firebase is a popular mobile and web application development platform provided by Google. It offers various services, including Firebase Cloud Messaging (FCM) for sending push notifications to devices. However, while using Firebase, you may encounter errors like “E/FirebaseInstanceId: Failed to get FIS auth token.” In this blog post, we will discuss the possible causes…

Configuring spring.codec.max-in-memory-size When using Reactive Elasticsearch Client

Keywords: Configure spring.codec.max-in-memory-size, ReactiveElasticsearchClient, spring-boot 2.2.0, spring-data-elasticsearch 3.2.3, org.springframework.core.io.buffer.DataBufferLimitException Facing an issue with the ReactiveElasticsearchClient from spring-data-elasticsearch 3.2.3 in your spring-boot 2.2.0 project? Did you encounter the error message “org.springframework.core.io.buffer.DataBufferLimitException: Exceeded limit on max bytes to buffer: 262144” after upgrading to spring-boot 2.2.2? In this blog post, we will discuss how to configure the spring.codec.max-in-memory-size…

Resolving the DropdownButton Error Exception with Null Value in Flutter

Flutter, being a versatile framework for building cross-platform applications, can sometimes present perplexing challenges. In this blog post, we’ll dive into a specific issue involving a DropdownButton widget in Flutter. We’ll explore an error exception related to null values and analyze the code causing the problem. Additionally, we’ll provide a step-by-step solution to fix the…

Resolving Vulnerabilities Updating react-skeleton-loader-pulse and Dealing with prismjs Dependency

We will discuss an important aspect of maintaining a secure and robust codebase – auditing and fixing dependencies. Specifically, we will address a vulnerability related to the react-skeleton-loader-pulse package, which is dependent on prismjs. We’ll explore the risks associated with prismjs and the steps to mitigate them. By the end of this post, you’ll have…