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What is overflow protection, and how can I build a simple yet effective overflow protection “unit” for an item filter in Minecraft?

I’ve been messing around with redstone and decided to build a multi-item automatic sorting system (Minecraft vanilla, 1.14.4). I’m not a redstone wizard, so I had to build it off of a fantastic guide that even for a basic redstoner like me seemed to be really easy to follow

However, I heard that metamilo, the creator of this tutorial, mentioned “overflow protection”, and I’d like to ask, what exactly is overflow protection? Is it some sort of mechanism that prevents someone from dumping loads of items into the system, or is it a way to remove extra items when storage is full?

Also, as a followup on this question, how would you create overflow protection for an item filter like this?


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