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Ask Games RPG Games

Does the Voice of the Chain Master invocation allow me to see through my familiar’s senses without using an action?

After reading this Sorlock guide and a further discussion in the comments about this topic, it’s still unclear to me if the Voice of the Chain Master invocation lifts the requirement of spending an action to perceive through the familiar’s senses. The relevant part of the find familiar spell says: While your familiar is within […]

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Ask Games RPG Games

Is there an official source for the properties of stone?

The issue comes up mainly in relation to the spell wall of stone, which states that: A nonmagical wall of solid stone springs into existence at a point you choose within range. […] The wall is an object made of stone that can be damaged and thus breached. (PHB 287) The wall is a nonmagical […]

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Mastering Development

How to share a handler method between multiple Razor pages?

I am building an application using ASP.NET Razor pages. I already implemented registration and login using .NET Identity. In my _Layout partial view, I check whether User.Identity.IsAuthenticated. If it’s not true, hyperlinks to Register and Login pages are displayed. Now, if User.Identity.IsAuthentiated is true I want to display a hyperlink for logout. However, this one […]

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Mastering Development User Help

Seeking recommendations for switching between Mac laptop and Windows workstation using multi-monitor setup [closed]

Here is my current setup at home: For now, I am able to connect remotely to my work computer at the office, both via my Mac work laptop and my Windows desktop. However, new restrictions will soon prevent any VPN connections from non-corporate devices, which means that my work laptop will soon be the only […]

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Mastering Development System & Network

What did PHP developers do before 2003 to execute non-WWW logic?

PHP 4.3, released December 27, 2002, “Introduced the command-line interface (CLI), to supplement the CGI.” So prior to the very end of 2002, realistically probably until 2004 if you consider the time it takes for webhosts and stuff to upgrade, they did not have the, to me, crucial php binary which you use to run […]

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Development

Is parallelism a subset of concurrency?

I’ve seen many posts on concurrency vs. parallelism, but nothing I’ve seen explicitly stated that parallelism is a subset of concurrency. In fact, that posts have stated that parallelism is NOT concurrency, and I don’t understand why. My understanding is that concurrency is a set of tasks running on a set of available resources. If […]

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Development

Send Data from Fragment to Main Activity through NavGraph

In my app, I’m using a Single Activity with multiple Fragments Architecture and I navigate between them using the Navigation Library. Within one of the fragments, I have multiple categories, each associated with an ID. When a category is clicked, I take the user to that respective category explainer screen with the code below. val […]

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Development

Using the callstack to implement a stack data structure in C?

My understanding of the memory structure under C is a program’s memory is split with the stack and the heap each growing from either end of the block conceivably allocating all of ram but obviously abstracted to some kind of OS memory fragment manager thing. Stack designed for handling local variables (automatic storage) and heap […]

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Development

What is the use case of useMemo in React?

I need help to understand when to use useMemo hook in React vs useState + useEffect. From what I’ve understood after reading other questions on S.O. and websites : With useState you can create a value (changeable through the setter) and you can use useEffect to do whatever you need if some of the dependencies […]

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Artificial Intelligence (AI) Development

Does using the softmax function in Q learning not defeat the purpose of Q learning?

It is my understanding that, in Q-learning, you are trying to mimic the optimal $Q$ function $Q*$, where $Q*$ is a measure of the predicted reward received from taking action $a$ at state $s$ so that the reward is maximised. I understand for this to be properly calculated, you must explore all possible game states, […]