Categories
Game Creation Mastering Development

How can I set the position of each next object to scale to the last object to scale end scaling position?

using System.Collections; using System.Collections.Generic; using UnityEngine; public class ScalingManager : MonoBehaviour { private List<Vector3> positions = new List<Vector3>(); // Start is called before the first frame update void Awake() { var ObjectsToScale = GameObject.FindGameObjectsWithTag(“Scaling Object”); // Scale amount of the prefab before – 0.5F // For example : The scale amount of the prefab before […]

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Linux Mastering Development Ubuntu

Table printed from PDF on Ubuntu 16.04 has different sizes than defined

I have created a table in libreoffice writer as follows: page settings: A4 landscape, margins (left, right, top, bottom): 0mm, 0mm, 0mm, 0mm. Table: positioning: from left: 0mm from top: 0mm from right: 27mm from bottom: 10mm 6 cells, each of dimensions: 90mm width x 100mm heigh. Dokument is printed from libreoffice writer to pdf. […]

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Ask Engineering

Determine if a heatsink is required (Darlington TIP120)

I’m planning to switch 1A load at 5V with a TIP120. Looking at it’s power derating graph I see that at 5W case can be around 140C, but how can I tell if it will get hotter than that? In the datasheet I see that thermal resistance junction to ambient is 62.5C/W so does this […]

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Mastering Development

How to create an OpenGL context on an NodeJS native addon on MacOS?

Follow-up for this question. I’m trying to create a NodeJS native addon that uses OpenGL. I’m not able to use OpenGL functions because CGLGetCurrentContext() always returns NULL. When trying to create a new context to draw into, CGLChoosePixelFormat always returns the error kCGLBadConnection invalid CoreGraphics connection. What is bugging me out is that when I […]

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Mastering Development Software

Does C# support OOP paradigm?

I mean – does it really support? Let’s say that I would like to have a simple type (Scala): case class Name(first: String, last: String) { def full = first + ‘ ‘ + last } I really doubt that it makes sense to do anything like that in C# as it is a tremendously […]

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User Help

[Terraform 0.12][DigitalOcean] how to use varying variables in resource creation [closed]

So I’m coming from Vagrant, and I want to create small clusters on DigitalOcean. My instance generating code is the following resource “digitalocean_droplet” “droplet1” { count = var.cluster_size image = var.do_image name = format(“vm-%s-%s-%s-%02d”,var.do_cluster_prefix, var.do_region, var.do_cluster_postfix, count.index+1) region = var.do_region size = var.do_instance_size private_networking = var.do_private_networking monitoring = var.do_monitoring ssh_keys = [ var.do_ssh_fingerprint ] } […]

Categories
Mastering Development

System.ArgumentException: ‘targetBounds’

I am trying to print a panel and it’s child controls inside of it. But when I run the program, it is throwing an error: System.ArgumentException: ‘targetBounds’ in line ctl.DrawToBitmap(bitmap, bounds); Here is the code I used from this answer private void BtnPrint_Click(object sender, EventArgs e) { Print(this.pnlID); } public void Print(Panel pnl) { PrinterSettings […]

Categories
Ask Games Video Games

Does taking a quest from Giants incur some negative penalty with Dragons in one’s domain (and vice versa)?

The quest says I need do kill some of these arrogant lizards. I guess it shouldn’t make lizards dwelling in my domain too happy, right?

Categories
Mastering Development

create new object from object of arrays

I have the following object in Javascript: let directions = { “vertical”: [ “down”, “up”, ], “horizontal”: [ “left”, “right”, ] } and need to find a way to create another object from it that looks like this: left plainDirections = { “left”, “right”, “down”, “up” } I have tried this: function getDirectionValues() { let […]

Categories
Artificial Intelligence (AI) Mastering Development

Whats the correct loss function to use during deep Q-learning (discrete action space)

After playing around with normal Q-learning I have decided to switch to deep Q-learning and I have encountered this problem. As I understand, for a task with discrete action space, where there are 4 possible actions (lets say left, right, up, down) my DQN needs to have four outputs. And then argmax of prediction needs […]