Categories
Mastering Development

bleach stripping style that should be allowed

I have the following string: html = ‘<div id="cover" style="display: block; height: 682px"><div class="cover-desktop hidden-xs" style="background-image: linear-gradient(rgba(0, 0, 0, 0.45), rgba(0, 0, 0, 0.45)), url(\’/site_media/covers/cover.jpg\’)"></div></div>’ And these are my options: ALLOWED_TAGS = bleach.sanitizer.ALLOWED_TAGS + [ ‘p’, ‘div’, ‘table’, ‘br’, ‘style’ ] ALLOWED_STYLES = [‘display’, ‘height’, ‘background-image’] ALLOWED_ATTRIBUTES = { ‘*’: [‘id’, ‘class’, ‘style’] } However […]

Categories
Game Creation Mastering Development

set model to transparent where texture is transparent

I finally got around to applying textures to my game, and I noticed that the areas that are transparent on the .png of the texture are not transparent on the actual model.It is illustrated in the image below. I want the areas of the model that are supposed to be transparent to be transparent. The […]

Categories
Game Creation Mastering Development

set model to transparent where texture is transparent

I finally got around to applying textures to my game, and I noticed that the areas that are transparent on the .png of the texture are not transparent on the actual model.It is illustrated in the image below. I want the areas of the model that are supposed to be transparent to be transparent. The […]

Categories
Game Creation Mastering Development

set model to transparent where texture is transparent

I finally got around to applying textures to my game, and I noticed that the areas that are transparent on the .png of the texture are not transparent on the actual model.It is illustrated in the image below. I want the areas of the model that are supposed to be transparent to be transparent. The […]

Categories
Mastering Development

fpdf generate separate page (in one document) for each entry from mysql database

I am new to php and fpdf. I am able to display data from phpmyadmin in pdf but only first database entry. I am looking for a loop that pick each entry from database and create a new pdf page for that (in a single document). I am sharing my php code. It will be […]

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Mastering Development

How to insert node in all intersecting quads in QuadTree?

I have a QuadTree but the insert method is not working like I want it to. Right now it only inserts in the first intersecting quad it sees. The aim is that all nodes are inserted in all the quads its intersecting with. For example: when a node is on the border of two quads, […]

Categories
Game Creation Mastering Development

Rendering a texture with SDL2 causes “Invalid texture” error message

When SDL_RenderCopy() gets called, it fails and SDL_GetError()returns the error "Invalid texture". Here’s my code: main.cpp #include "Game.cpp" #include <iostream> using namespace std; int main(int argc, char* args[]) { try { Game game("Test", 1280, 720, 60); GameObject object("Immagine.bmp"); game.addObject(object); game.run(); } catch(const char* message) { cerr<<message; } return 0; } Game.cpp #include "GameGraphics.cpp" class Game […]

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Mastering Development

Shadertoy shader not compiling in p5js

I’ve been trying to import some nice shadertoy code that I want to use in p5.js. https://www.shadertoy.com/view/wtGyRz here’s the shadertoy code if anyone wants to look at it. I believe that I’ve changed everything to the correct format for WEBGL but it keeps on getting a compile error and I’m not entirely sure why. I’m […]

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Mastering Development

Pygame Error Help – pygame.error: video system not initialized

def eventLoop(): pygame.display.update() for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit When running my game (calling the eventLoop() function) I get this error: File "C:\Users\Slav\Desktop\project\test.py", line 342, in eventLoop pygame.display.update() pygame.error: video system not initialized Pygame is initialized in this function here (before eventLoop() is defined): def initialise(window_width, window_height, window_name, window_colour): pygame.init() screen […]

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Mastering Development

How to make randomly generated balloons that show up every time you shoot a bullet?

I’m trying to make it so that my game will randomly generated balloons at the top and push every other balloon down to make space for the new balloons when I shoot a bullet. I have 6 balloon classes and was trying to make them get randomly generated, but the codes I have tried to […]