Game Creation Mastering Development

How to add sprite batch on tile in isometric map in Libgdx

I’m using Libgdx to create an isometric game , but now I have problem. I want to add sprite on tile (3,4) , but I can’t do this, so I searched on stackoverflow , and I found this code :- public Vector2 twoDToIso(Vector2 punto) { Vector2 tempP = new Vector2(0, 0); tempP.x = (punto.x – […]