The below code can show the ratings screen using modal or i can push it. if i use modal i can see the animation effect and not in pushed controller method, the animation are defined in a view class separately, but in case of pushed i can see the ratings gets updated instantly but not […]
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modalPresentationStyle not updating the data
- Post author By Full Stack
- Post date August 1, 2020
- No Comments on modalPresentationStyle not updating the data
- Tags "angry"] let animationBlur = UIBlurEffect(style: .dark) let visualBlurView = UIVisualEffectView(effect: animationBlu, action: #selector(closeRatings), action: #selector(ratingButtonTapped(_:)), animated: false) dismiss(animated: true, animated: true), animated: true) } Code to add ratings @objc func addRatings(_ sender: UIButton) { let detailReturn = DetailViewController(), but in case of pushed i can see the ratings gets updated instantly but not in modal presentation. what can be the reason? the code i use to, but is used for the case when a controller is pushed on top of stack with all views, but it then refuse to update the new ratings when i show the detail view again. Code to push controller @objc func gotoRatings() { le, but only doing one each? Is there any limitation as to what modal can do and what push can do, completion: nil) } else { self.navigationController?.popViewController(animated: true), completion: nil) } UPDATES The modal view is basically an extension of current view hence it has no back button. The push controller can, completion: nil) // rateDetailView.restaurant = restaurant // navigationController?.pushViewController(rateDetailVie, constant: -30).isActive = true crossBtn.topAnchor.constraint(equalTo: view.topAnchor, constant: 150).isActive = true } @objc func ratingButtonTapped(_ sender: UIButton) { // print(sender.titleLabel?.text), for: .highlighted) crossBtn.titleLabel?.font = UIFont.systemFont(ofSize: 44, for: .normal) b.titleLabel?.font = fontM.scaledFont(for: font!) b.setImage(UIImage(named: btn), for: .normal) crossBtn.setTitleColor(.gray, for: .normal) stackEmoji.addArrangedSubview(b) btnCollection.append(b) //btn animation, for: .touchUpInside) } view.addSubview(stackEmoji) stackEmoji.centerXAnchor.constraint(equalTo: vie, for: .touchUpInside) let animateCross = CGAffineTransform(translationX: 1000, for: []) // } crossBtn.setTitle("X", for: []) crossBtn.setTitleColor(.white, happy, love, RatingsPresentation { func defineTheratings(_ ratings: String) { print("ratings seleced\(ratings)") self.re, Sad, size: 28) let fontM = UIFontMetrics(forTextStyle: .body) ratings.forEach { (btn) in let b = UIButton(), so may be i will need to push the view and then make animations on the control page rather then view page as the view's animations will not g, the animation are defined in a view class separately, The below code can show the ratings screen using modal or i can push it. if i use modal i can see the animation effect and not in pushed cont, updated. In my case i want a combination of both, weight: .bold) view.addSubview(crossBtn) crossBtn.translatesAutoresizingMaskIntoConstraints = false crossBtn.trailin, while the modal animates them perfectly well, why pushed controller refuses to animates the view? the animations are being defined in separate view class, y: 0) let combinedAninaton = sizeAnimation.concatenating(positionAnimation) b.transform = combinedAninaton, y: 0) rates.crossBtn.transform = animateCross } @objc func closeRatings() { navigationController?.popVie, y: 5) let positionAnimation = CGAffineTransform(translationX: 1000