Game Creation Mastering Development

Player Camera Shaking when Running Into Wall in Unity

I’ve been working on a 2D RPG game in Unity, and for some reason, whenever my character runs into a wall, the camera begins to shake violently. I have a RigidBody2D and a BoxCollider2D connected to him and a TilemapCollider connected to my Tilemap. The RigidBody component is Dynamic with a gravity scale of 0 […]