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Game Creation Mastering Development

How can I clamp the mouse movement so the player head will not rotate too much to the backward direction? [closed]

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Interactable : MonoBehaviour { public Transform objToRotateLookAT; public Transform body; public float lookAtSpeed; public float originalLookSpeed; public float rotationSpeed; public float distanceToInteract; public Animator anim; public GameObject text; private bool raycastSucceed; private Vector3 originalRotation; private bool originalRotFlag = true; private bool isInstant = false; // […]

Categories
Game Creation Mastering Development

How to add sprite batch on tile in isometric map in Libgdx

I’m using Libgdx to create an isometric game , but now I have problem. I want to add sprite on tile (3,4) , but I can’t do this, so I searched on stackoverflow , and I found this code :- public Vector2 twoDToIso(Vector2 punto) { Vector2 tempP = new Vector2(0, 0); tempP.x = (punto.x – […]

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Apple User Help

There is a file named index.dat, and subfolders named serially from 00 to 0f, a0 to af … f0 to ff in my `~/Applications` folder, can I delete them?

My User’s Application folder does not contain the regular Applications’ folders one might expect. Instead it contains an index.dat file and a lot of sub-folders that are serially numbered (00,01,…,0f,…,9f,…,a0,…,af,…,ff) and contain *.file files like "00b1bfebc0ceb054d7872956649e40b091ab9341.file". See following screenshot: I’m cleaning up my mac and am not sure if I can delete this. I don’t […]

Categories
Apple User Help

There is a file named index.dat, and subfolders named serially from 00 to 0f, a0 to af … f0 to ff in my `~/Applications` folder, can I delete them?

My User’s Application folder does not contain the regular Applications’ folders one might expect. Instead it contains an index.dat file and a lot of sub-folders that are serially numbered (00,01,…,0f,…,9f,…,a0,…,af,…,ff) and contain *.file files like "00b1bfebc0ceb054d7872956649e40b091ab9341.file". See following screenshot: I’m cleaning up my mac and am not sure if I can delete this. I don’t […]

Categories
Development Linux Ubuntu

Primary graphics card & multiple monitors with nouveau driver Ubuntu 18.04

The default Ubuntu 18.04 installation using the Nouveau driver lets the machine boot, and all three displays function. The machine has no onboard graphics and cannot boot without atleast one graphics card installed. The machine cannot boot past BIOS with only the Radeon card. The BIOS hangs with Intel error code 5A (resetting bus). With […]

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Development

what kind of obfuscation is this? [closed]

What kind of obfuscation is this , does anyone know? control45.Font = new Font(<Module>.c(num271, num274, checked(2060524820 + -2060524642)), 9f, FontStyle.Regular, GraphicsUnit.Point, 0); this.fe.ForeColor = SystemColors.Info; this.fe.FormattingEnabled = true; this.fe.ItemHeight = 18; this.fe.Location = new Point(7, 59); this.fe.Name = <Module>.c(sizeof(short) + 26790, (int)((long)(checked(-455836968 + 455857717))), (num233 – 6027 == num233 % 262144 * ((num233 << 28) […]

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Development

An incomprehensible error appears at startup

Sorry for my English. I’m beginner in OpenglES. I wrote this code to draw simple table for airhockey. The code was taken from book OpenglES2 for Android and i’m a bit to modified it. When i launched my app, it’s crashed. Wherein do not appear an errors. The code from ShaderHandler.java public class ShaderHandler { […]