Categories
Mastering Development

Asynchronous JavaScript Challenge question with setTimeout and recreating forEach

Please help! I’ve been trying to solve this on my own, but keep hitting the wall. Recreate the built in array method, forEach – Write a function that takes as parameters an array, arr, and a callback function, cb. The forEach function will iterate through arr passing each element and its index as arguments to […]

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Mastering Development

How can I convert a const char* to a string in CLR/C++ with FLTK to obtain the value of an FL_Input or other widget?

I have been recently constructing a program. The end goal is to get what the user has written in the Fl_Input box and write it into my database. To do this I am going to need a callback on a button that allows me to at least get the string value of an Fl_Input->value() The […]

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CMS Mastering Development Wordpress

Accessing 2nd Mysql Database from different server in wordpress to display student result

I’m trying to access 2nd MySQL database in WordPress from a different server (WordPress is hosted on AWS using bitami, 2nd database I want to access is on a different server) 2nd database info(which found on original server) (example please tell me what to use where for accessing 2nd database in wordpress) ‘dsn’ => ”, […]

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Mastering Development

pyalgotrade can not procee csv feed in strategy

I am trying to load 1- minutes data into pyalgotrade. The feed is loaded correctly but I have some weird error in initializing strategy. Anyone can give some advice on this? Here is the code class MyStrategy(strategy.BacktestingStrategy): def __init__(self, feed, instrument): super(MyStrategy, self).__init__(feed) self.__instrument = instrument self.__rsi = rsi.RSI(feed[instrument].getCloseDataSeries(), 14) self.__sma = ma.SMA(self.__rsi, 15) self.__instrument […]

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Mastering Development

rescue_from StandardError overridding other rescue_from blocks

I am trying to create a module that handles API errors that I include in my application_controller.rb. Here is my module’s self.included function. def self.included(clazz) clazz.class_eval do rescue_from ActiveRecord::RecordNotFound do |e| respond(:record_not_found, 404, e.message) end rescue_from ActiveRecord::RecordInvalid do |e| respond(:record_invalid, 422, e.record.errors.full_messages) end rescue_from ActionController::ParameterMissing do |e| respond(:bad_request, 400, e.message) end rescue_from StandardError do |e| […]

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Mastering Development

Regarding Badge count is not showing in Samsung and in any other device

I am working in FCM push notification and applying remote view for notification view i am able to get notification but not able to set badge count in Application launcher icon i also created notification channel with notificationChannel.setShowBadge(true); & .setNumber(badgeCount) in builder class but it showing wrong count number.Please suggest any solution This is my […]

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User Help

Choose specific Outlook folder to save sent emails immediately after sending?

(Windows 10, Microsoft Office 365 ProPlus) Is there a way that Outlook could pop up a dialogue box immediately after I send an email that asks me what folder I want to save the sent email or if I want to save at all? I save nearly all my sent emails in Outlook (except for […]

Categories
User Help

Choose specific Outlook folder to save sent emails immediately after sending?

Is there a way that Outlook could pop up a dialogue box immediately after I send an email that asks me what folder I want to save the sent email or if I want to save at all? I save nearly all my sent emails in Outlook (except for the ‘Thanks’ ones). I then go […]

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Mastering Development

How to get (correct) area using cv2?

I have an image containing a circle with r=100. The area of the circle should be pi*r^2 = pi*100^2 = 31415.9265359. import numpy as np import cv2 image = np.zeros((500, 500), dtype=np.uint8) image = cv2.circle(image, (250, 250) , 100, 1, -1) Using cv2 I want to get the area of the circle: contours, _ = […]

Categories
Game Creation Mastering Development

How do I make my level scroll side-to-side as the player moves?

I am trying to figure out how can I make a side-scrolling view in Pygame. If I am moving right or left, I want the portion of the level shown on-screen to shift to follow the player character. Here is an animation of my game: import pygame pygame.init() window = pygame.display.set_mode((500,500)) pygame.display.set_caption(“GET LOAD OF THIES”) […]