Access an matrix as its tranpose in tiled matrix mutliplication in CUDA

I’m currently experimenting with CUDA and i came across this kernel from an answer for matrix multiplication: https://stackoverflow.com/a/18856054/7867026 I want instead of doing A*B to do A_Transpose*A but without saving A_Transpose (only matrix A as an input to kernel). I have to properly set the indexes but I’m confused by this matrix representation. Any help…

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How to respond to websocket disconnect with React

I am trying to create a WebSocket client using React. I have adapted code from https://github.com/bitlabstudio/blogpost-react-websocket-chat/blob/master/frontend/src/Chat.js to create a WebSocket listener component as follows: class WsListen extends React.Component { constructor(props) { super(props) console.log(“URL, “, URL) this.state = { lastMessage: ”, ws: null } } componentDidMount() { let ws = new WebSocket(URL) this.setState({ws: ws}) console.log(“Component mounted”)…

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