Timed progress bar that fills over time object reference not set in an instance of an object [duplicate]

I am trying to create a timed progress bar that fills over time. This is the script that I created and attached to my fill image. When I run the game I get an error saying “Object reference not set to an instance of an object”. using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public…

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Set up multicast route across a middle hop

I have a host with two Docker containers (with NET_ADMIN capability): backend with an interface eth0 (172.16.7.3) openvpn-server with interfaces eth0 (172.16.7.2) and tun0 (10.8.0.1), running an OpenVPN server (tun mode) There is an OpenVPN client on another machine openvpn-client with interface tun0 (10.8.0.2). The VPN is working. Additional route setup: backend has routes 10.8.0.0/24…

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