Are global variables in the SignalR server (C#.net) supposed to keep their values after different functions are called?

I have nearly completed my choose a number game with SignalR. The program pairs up the users and allows them to play their individual games. The one problem I am having is my global variables aren’t keeping there values when they are changed in different functions. After each function the variables take on the original…

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The needed libraries seem to be installed – what’s causing this ‘Error while loading shared libraries’?

I have been trying to launch a game. I got this error in the terminal: $ ./MoonTown.x86_64.x86 ./MoonTown.x86_64.x86: error while loading shared libraries: libXcursor.so.1: cannot open shared object file: No such file or directory I installed libxcursor-dev after that, and when that didn’t help, tried installing libscb-cursor0 too, since it also showed up on an…

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