SQL Constraints are not running in Odoo 11

I have the following model myModel: # -*- coding: utf-8 -*- from odoo import models, fields, api class myModel(models.Model): _name = ‘myproject.myModel’ name= fields.Char(‘Name’, size=9, required=True) start = fields.Datetime(‘Start date’,required=True) end= fields.Datetime(‘End date’,required=True) _sql_constraints = [(‘date_constraint’, ‘CHECK((end > start))’, ‘End date must be later than start date’)] The problem is that the sql constraints are…

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Error pushing logs to elasticsearch using kafka as input for logstash

Below is my logstash config file logstash.conf. Lotstash reads logs from Kafka topic ‘my_topic’ and outputs it to elasticsearch index ‘es-index’. input { kafka { bootstrap_servers =>”kafka1.xxx:9092,kafka2.xxx:9092,kafka3.xxx:9092″ topics => [“my_topic”] codec => “json” group_id => “logstashgroup” } } output { elasticsearch { hosts => [“es1.myhost:9200″,”es2.myhost:9200″,”es3.myhost:9200”] user => “user123” password => “password” index => “es-index” }…

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How do you update a UTextureRenderTarget2D dynamically in C++?

I’ve been trying, but failing to do it with this code UTextureRenderTarget2D *renderTarget; // In header void UMyActorComponent::BeginPlay() { Super::BeginPlay(); texture = UTexture2D::CreateTransient(1, 1); FTexture2DMipMap& Mip = texture->PlatformData->Mips[0]; void* Data = Mip.BulkData.Lock(LOCK_READ_WRITE); uint8 red[4] = { 255, 255, 255, 255 }; FMemory::Memcpy(Data, &red, sizeof(red)); Mip.BulkData.Unlock(); texture->UpdateResource(); renderTarget->UpdateTexture2D(texture, TSF_BGRA8); } I at least know for a…

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