Input for block breaker game

The movement within my block breaker game seems to be a bit jittery and I’m not entirely sure why. Any help would be super appreciated. private Rigidbody2D rb; public float speed = 10f; public float movement; void Start() { rb = GetComponent<Rigidbody2D>(); } void Update() { movement = Input.GetAxis(“Horizontal”); } private void FixedUpdate() { rb.MovePosition(transform.position…

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Error ‘Unable to locate element’ when trying to locate ‘Add to Cart’ button on Flipkart

I am trying to locate Add to Cart button on Flipkart but it does not work I have tried below xpaths but none works By AddToCart= By.xpath(“//button[@class=’_2AkmmA _2Npkh4 _2MWPVK’][text()=’ADD TO CART’]”); OR By AddToCart= By.xpath(“//button[text()=’ADD TO CART’]”); //error org.openqa.selenium.NoSuchElementException: no such element: Unable to locate element: {“method”:”xpath”,”selector”:”//button[@class=’_2AkmmA _2Npkh4 _2MWPVK’][text()=’ADD TO CART’]”}

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How to copy custom ObservableCollection elements to another custom ObservableCollection?

I created a MTObservableCollection class that derives from ObservableCollection for multithreading. This is how the function looks like: public class MTObservableCollection<T> : ObservableCollection<T> where T: LogClassa { public MTObservableCollection() { } public override event NotifyCollectionChangedEventHandler CollectionChanged; protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e) { NotifyCollectionChangedEventHandler CollectionChanged = this.CollectionChanged; if (CollectionChanged != null) foreach (NotifyCollectionChangedEventHandler nh in CollectionChanged.GetInvocationList())…

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