Unity3D: How can I make the camera rotate around an object, with an angle on the camera, only on x-axis, by right-mousebutton drag? [closed]

I am making a game in Unity3D, I’m stuck because I want to make the Main camera, being able to be dragged with right-mousebutton. I have already tried some codes that fundamentally work, but the “Orbit” rotation is doing the rotation relative to the rotation of the camera itself. So what I want to, is…

VS Code IntelliSense not working for Unity3d

Problem: IntelliSense is not working for Unity specific methods and functions (i.e., Update, FixedUpdate, Awake, etc.). It does work, however, for non Unity specific methods (i.e., IEnumerator, void, public, float, int, etc.) and for Unity specific variables (i.e., Gameobject, transform, camera, etc.) and Unity specific namespaces (i.e., UnityEngine, UnityEditor, Unity, etc.). I am using: Visual…

How to alter Intel Hardware Accelerated Video Decode for Unity to support instanced playback textures

So I am attempting to make a multi-display rendering system in Unity using C#, but after coming to the conclusion that (2017.1) Unity’s CPU-Bound video-player was not capable of meeting performance requirements, I decided to attempt leveraging Intel’s Hardware-Accelerated Video Decode in Unity in the project, which can be found here: https://software.intel.com/en-us/articles/hardware-accelerated-video-decode-in-unity After importing into…