React Native Firebase Android always crash 0.61

Issue I tried to add the react-native-firebase library https://github.com/invertase/react-native-firebase and everything works perfectly on iOS. When it comes to integration on android, nothing works. The project Builds correctly, but the app crashes (only in Android) right after the build with this output: info Running jetifier to migrate libraries to AndroidX. You can disable it using…

Is there any solution for runtime code compilation in Unity3D for IL2Cpp builds?

I’m trying to compile C# code at runtime in Unity3D for IL2CPP build 64 bit Android. I have a string of code that I want to compile and execute dynamically. The things that I’ve tried are: https://github.com/aeroson/mcs-ICodeCompiler https://github.com/SoapCode/UCompile/tree/master/Assets/UCompile https://assetstore.unity.com/packages/tools/integration/roslyn-c-runtime-compiler-142753#reviews But what I got to understand is that all of the above doesn’t work with IL2Cpp…

Transfer multiple json file using logstash to elasticseach

wanted to transfer two json documents, one has hotel data and other one has destination data. destination object in hotel.json and code in destination.json are the common objects. hotel.json results :[ {code:1001,name:river side hotel,destination:526} {code:1002,name:Fingara hotel,destination:526} {code:1003,name:watesedge hotel,destination:512} {code:1004,name:beach side hotel,destination:526}] destination.json results :[ {code:526,name:Colombo,country:LK} {code:512,name:Landon,country:UK}] use translate pluging, but not working. transfer only hotel.json…

GOPATH not found error from the Gofmt plugin within SublimeText

I keep getting this error within Sublime Text, after installing the gofmt package: Traceback (most recent call last): File “/Users/abrahma/Library/Application Support/Sublime Text 3/Installed Packages/Gofmt.sublime-package/gofmt.py”, line 257, in run_formatter formatter = Formatter(view) File “/Users/abrahma/Library/Application Support/Sublime Text 3/Installed Packages/Gofmt.sublime-package/gofmt.py”, line 166, in __init__ self.cmds = [Command(cmd, self.view, self.window) for cmd in cmds] File “/Users/abrahma/Library/Application Support/Sublime Text 3/Installed…

Is there an option to adjust the memory maximum in the spyder.ini?

in some programs, I can adjust my memory usage upfront in the .ini . E.g. in knime: -vm plugins/org.knime.binary.jre.win32.x86_64_1.8.0.152-01/jre/bin -startup plugins/org.eclipse.equinox.launcher_1.4.0.v20161219-1356.jar –launcher.library plugins/org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.551.v20171108-1834 –launcher.defaultAction openFile -vmargs -server -Dsun.java2d.d3d=false … -Xmx16384m I can adjust it with Xmx16384m , so in this example around 16GB of RAM. Does this also works in spyder? Somehow it is only…