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How would you rule on casting Scrying without material components?

Scrying has an M requirement of a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water. While not explicit, this focus is presumably used to actually see and hear the target of the spell (e.g., this question). Aberrant Mind Sorcerers can retrain one […]

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Can you cast Call Lightning while submerged underwater? [duplicate]

We are running an underwater campaign where everyone is an aquatic race, and most of the campaign will take place completely underwater. Call Lightning says: "A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see within range directly above […]

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What does “attempt to damage” in Nilbogism mean?

The Nilbog at page 182 in Volo’s Guide to Monsters has the following feature: Nilbogism. Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be charmed until the end of the creature’s next turn. A creature charmed in this way must use its action praising […]

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Does making an ability check take an action?

The only ability checks that are listed as an action in the game are Dexterity (Stealth) when taking the Hide action, and Wisdom (Perception) or Intelligence (Investigation) for the Search action. Do any other ability checks require an action? My fighter was chasing a floating target, and needed to climb up a short but steep […]

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How should rests be handled inside the Tomb of of the Nine Gods?

I’m running Tomb of Annihilation and my players have finally arrived at the Tomb of the Nine Gods. As they have been deciding when it is safe to take short rests, I’ve been rolling for random encounters, only to realize that there don’t seem to be random encounters inside the tomb. This appears to give […]

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Is Additional Fighting Style underpowered as the only class feature at a given level?

This question is inspired by considering minor homebrew improvements to the Champion subclass, which is frequently but not universally considered a weak subclass. Looking at the class features, the following occurred to me about Additional Fighting Style (level 10): Most fighting styles don’t synergize. The main exception is taking both a defensive and offensive fighting […]

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Why are zephyr hawks and river drakes both level 3?

Both zephyr hawks and river drakes are level 3 creatures. This seems insane. Zephyr hawks are worse than river drakes in just about every way. Their AC being 2 points higher than that of a river drake is a small consolation. Zephyr hawks deal one damage die. Their only ability gives 2 attacks without a […]

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When is fall damage divided between creatures using Tasha’s rule?

Tasha’s Cauldron of Everything offers the following rule: If a creature falls into the space of a second creature and neither of them is Tiny, the second creature must succeed on a DC 15 Dexterity saving throw or be impacted by the falling creature, and any damage resulting from the fall is divided evenly between […]

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What are the patterns to spell distribution across classes? [closed]

Background It is obvious that there are patterns to spell distribution across classes. For instance, typically only druids and rangers have access to nature-themed spells. As another example, healing spells tend toward cleric and away from wizard, if that makes sense. There are some surprises. For instance, Cure Wounds is available to bard, cleric, druid, […]

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How can I calculate the optimal amount of attack bonus to give up when using Power Attack?

The Power Attack feat lets you sacrifice attack bonus (AB) to increase your damage. It’s easy to see that you don’t always want to give up the same amount of AB, and that the optimal amount (assuming you’re trying to maximize your expected damage output) depends on multiple factors. Consider the following two degenerate cases […]