I want to change gravity in minecraft to moon or Mars gravity
My laptop wakes from hibernate faster than my wireless is able to connect. When I click play, my battle.net client isn’t online yet. So when the WoW client opens, it has no username to log in with. So I have to exit, hit the “go online” button, wait a moment, then open WoW. Is there […]
Hi i have a bungeecord server with 2 servers a hub and a survival, the bungeecord runs on 512mb of ram and the hub runs on 1gb of ram, thats 6.5gb of ram left on my system but yet my survival server wont run on 2gb of ram i get this error E:\ServerLocal\Survival>java -Xmx2048M -Xms2048M […]
the challenge says “Get 3 kills in 5 different matches using the ‘Frangible-Wounding’ perk”. so i equip m19 with frangible go to the team-deathmatch (free this weekend) i just played a game and got multiple kills 18 with m19 but when i go to the m19 perks akimbo… it still says 0 out of 5 […]
Im trying to set the score ‘ToxicJungleSafe’ to 0 if a player isnt wearing a helmet in 1.12.2. So far I have tried using ArmorItems tag, as well as Inventory tag. minecraft:air doesnt seem to work.
Say you’re fighting dire rats and get bit 9 times, failing your save each time. If their incubation period rolls are evenly spread, do you take 3d3 Dex/Con damage after 1 day, then possibly 6d3 damage the next day, and 9d3 damage starting once every “instance” of the disease is active? If that’s not it, […]
After you kill an animal, there is a “blood stain” that appear at the map and if I’m not mistaken, they are called stress stains. It means animals will likely avoid those places. So, how long does it take for those stains to vanish?
I would like to know how to create a command to detect the drop of an item and to give it back. That’s the part where I struggle because I Don’t how to say that this item is this so “give it back”.
I am making a puzzle adventure map which involves dropping items onto pressure plates to keep doors open. Of course, an item despawning would break the map, so I’ve been trying to find ways to prevent this. At the moment, I’m running two repeating command blocks both set to ‘Unconditional’ and ‘Always active’ with these […]
What happens when a player reaches one beyond the maximum possible value on their individual board’s economy or ecology tracks ? Do energy and ecology values start being tallied beyond 7 ?