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How should I enforce my players to play the alignment they get?

So I started a new campaign, where my players may go to other planes, which are described in the DMG. There are several planes, which has a nice side effect, which will change the PCs alignment. My question is: how to enforce a player to act like that alignment, which he/she become from that plane?

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How many free cars are there, and where do I get them?

So far over several playthroughs I have come across a handful of a couple of free vehicles – a Rayburn that I found in the caves after dealing with a Raffen Shiv boss, a Porsche 911 that used to belong to a rockerboy and a Delamain taxi. Are there any more free cars in Cyberpunk […]

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How do you to turn a buton into a off/on switch (lever)?

I have tried building this machine without commands. I had to use them to alternate redstone. I have not been able to find a command that will keep the signal on.

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What’s the most efficient way of combining books and tools to reduce experience cost?

In Java Edition Minecraft, you can use an anvil to combine an enchanted book with a tool, granting it that enchantment. However, if you want to apply a second book, the cost will increase, and so on with more books. To reduce the effect of this cost increase, you can combine books with other books […]

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Is Armor Class a difficulty class (DC)?

Frightened talks only about DCs: […] You take a status penalty equal to this value to all your checks and DCs […] Compare it to Clumsy: […] You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks […] The wording […]

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What’s the furthest possible range that an unarmed strike could have?

From what I have seen, the furthest that I could get it was 20 feet, however, I’m sure it’s possible to increase it further, so, how far can an unarmed strike truly reach?

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How to make hostile mobs hostile to other mobs?

On our minecraft realm I am a necromancer. Using the /team command I control hostile mobs to attack other players. I was hoping to make a way to make my wither skeletons and vex attack other mobs. If anyone has any ideas to make this possible using command blocks please let me know

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What weapons are subject to ancestries’ weapon familiarity proficiency changes?

Consider Dwarven Weapon Familiarity. A dwarf that takes it becomes trained in the battleaxe, pick and warhammer. Also from this feat: You also gain access to all uncommon dwarf weapons. For the purpose of determining your proficiency, martial dwarf weapons are simple weapons and advanced dwarf weapons are martial weapons. Does this part include the […]

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If a fighter multiclasses into sorcerer, when they cast spells do they also replace material components with somatic?

From the Sorcerer class page, Because you’re a sorcerer, you can usually replace material components with somatic components, so you don’t need to use a material component pouch. I interpret this to mean that whenever a sorcerer casts a spell that requires a material component (without a cost), then they can choose to replace that […]

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How do i execute a command relative to player’s torso rotation?

I know that that exists: /execute at @p rotated as @p run particle minecraft:barrier ^ ^ ^3 but it uses head’s rotation