Categories
Linux Mastering Development

bash: __vte_prompt_command: command not found

Everytime I open a command terminal or press enter the above error message show up.Does no harm but very annoying. ~/.bash_profile is here # .bash_profile # Get the aliases and functions if [ -f ~/.bashrc ]; then . ~/.bashrc fi # User specific environment and startup programs This is the area that cause the error […]

Categories
CMS Mastering Development Wordpress

Integrate Google Client PHP API with WordPress?

I’m trying to integrate Google Drive API with my WordPress site as I want to list folders by their names not their IDs, I’ve found this link https://developers.google.com/drive/api/v3/quickstart/php that describes how to work with the API using PHP, I uploaded google-api-php-client-2.4.1 folder to my root directory where wp-config.php file is, and used “Code Snippets” plugin […]

Categories
Linux Mastering Development

Wrong DNS answer when using ping from iputils-s20180629 and the shortest DNS name: dk

I wonder why ping fails to retrieve the ipv4 of dk TLD on my Debian 10. It’s a valid domain name, the shortest I ever know on earth via dns. (Good to test network connection). When I use dig, all is running as expected : dig A +short dk 193.163.102.58 But when I use ping, […]

Categories
Apple User Help

How can I search voicemail transcripts?

I want to find a particular voicemail message on my phone by searching the automatically generated transcripts. How can I do that? I’ve got an iPhone SE (2020 version) running iOS 13.

Categories
Database Development

SQL Server order of execution and query plan

I am aware that the order of execution of a query in SQL Server is (excluding TOP, etc): FROM, JOIN WHERE GROUP BY HAVING SELECT ORDER BY However, I cannot understand how in the query plan the sort (which corresponds to the order by) is done before the select (given that they are read from […]

Categories
Game Creation Mastering Development

Dynamic spawn system

What are good approaches or patterns to structure a dynamic spawn system ? It should be able to “create” entities by their type-ID based on a set of rules which are able to change dynamic during runtime. For example… A spawner which spawns special “summer mobs” if the generated entity lays in a certain area… […]

Categories
Game Creation Mastering Development

LIBGDX – When setting Stage as inputProcessor, Shaperenderer shapes are drawn stretched

I am working on making a falling sand simulation using libgdx. For drawing the individual elements I am using a ShapeRenderer and drawing rectangles. I have begun to implement a dropdown menu to allow selection of elements to place. The functionality of the dropdown menu is working. I am able to set the inputProcessor as […]

Categories
Game Creation Mastering Development

Unity shader to pick 1 of 2 base colors for individual instances (picture)

I am building this scene in 3D using Unity 2019.3.13’s Universal Render Pipeline. I have a block prefab that I want to instance, but I want to choose which are yellow and which are blue (you can see the materials are basically the same). How can I write a shader that will allow me to […]

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Mastering Development

Define azure-pipelines.yml for deployment

I would like to create a pipeline for a Python function app and deploy it to Azure. I want the yml file to be configured for certain conditions. Do a build when any PR is created When a PR is merged into staging branch, I want to build and deploy the artifact created to an […]

Categories
Mastering Development

Is it possible to group ExplicitComponents inside an ExplicitComponent?

I have an ExplicitComponent, ‘CSTSurface’, which takes some weights and generates a curve. I’d like to group two of these together to generate a two-surface aerofoil (‘CSTAerofoil’). Currently, I use a group with aliased promoted variables. I’d rather use a component that just took one vector of input weights (like an ExplicitComponent) and then dispatched […]